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Mobile operators will lose voice services to mobile platforms

Future Mobile

Imagine buying your SIM-free mobile phone from a local electronics store and logging into your Google or Apple account as soon as you turn the phone on for the first time. Then imagine having the phone ready to use for voice calls with a phone number provided to you by Google Talk or Skype, and ready to access email, YouTube or Facebook.

That same phone automatically hooks to your home Wi-Fi or any of the available 3G, WiMax or LTE networks without you even knowing (or caring) which specific network its running on at the moment. No longer do you have to belong to a specific carrier — your phone automatically picks the strongest and cheapest network option at any given time. Your network access, along with voice, app/in-app purchases and everything else are provided to you by the mobile platform provider. The carriers are only there to run network infrastructure and sell bandwidth to two to three mobile platform providers.

Let’s face it, the only two things that still connect carriers to consumers are the voice number and billing for the network access. SIM card technology is rudimentary — you can easily conduct user authentication using a simple login, just like Apple does on iPods when you want to buy apps or songs from the iTunes store.

Looking into the future, even the phone number itself will disappear. Why bother with all these numbers when you can just place a call directly to anybody’s Facebook profile?

This future is inevitable, and the changes are coming very soon. With mobile platform providers running the show today, carriers simply have no way of stopping the process. Not having any control over the platform vendors — for instance, via a consortium that would centrally license Android or other mobile platforms to equalize the balance of power between the platform provider and the carriers/OEMs — they will eventually give up on their ambitions to control the user. Just read the Google/Motorola/Skyhook story to see how it happens.

It only takes one carrier to crack and start selling bandwidth to Google, Microsoft or Apple; all other carriers will simply have no choice but to follow. It’s like the prisoners’ dilemma from economic textbooks: If both prisoners don’t talk, both win. But if separated and one is promised a way out (or an easier sentence) and he talks first, then game theory suggests the winning strategy for each prisoner is to talk. In other words, one of them will crack. They are nowhere close to being united enough to stand together, even in the short to mid-term. Look how effortlessly Apple, then everyone else, took over their app distribution businesses — something that only five years ago would have been totally unthinkable.

Most likely, these first-to-crack carriers will be tier-two low-cost carriers outside the U.S., possibly acquired by, but likely just partnering with, the big platform players. Those carriers will have a high incentive to enter such partnerships, as their networks are already optimized for low costs (lean, efficient cost structure without heavy marketing, support, premium services overheads, better network logistics, etc.). Short to mid-term, the strategy will be against tier-one carriers, who have a high marketing/operations cost burden. The UK actually looks like a very logical place to start, especially when some UK carriers have already been experimenting with Skype phones, which were successful to the degree that price-sensitive younger audiences actually started to carry Skype phones as their second device.

It will probably be a while before most users fully switch to non-carrier-provided voice/network services — maybe five to seven years — but it’s only a matter of time, as the new model is so much more compelling to the consumer. Signing up for multiple phone numbers as easily as opening email accounts, getting the best and the cheapest network at any given time in any spot (finally, no more service drops!), free and unlimited voice/video on WiFi networks, cheap roaming even when overseas on a local service, and so many more benefits are poised to take off.

Once this happens, carriers fall into a very undesirable position. Network access becomes an absolute commodity, much more so than in the case of landline ISPs. The latter at least have relatively high switching costs, while a mobile phone is already connected to every network available in its physical location. This means carriers compete head to head over who sells the cheapest bandwidth to Google, Apple or Microsoft, and only those most economically fit with the strongest network logistics survive in the game. This time, the brand, handset subsidies or any other marketing tricks are of no help — it’s all about economics.

What’s really interesting is what could happen with next-generation networks. As carriers see their margins disappear almost entirely and the profits shift to mobile platforms, operators won’t accumulate enough profits to be able to invest in next-generation networks. Nor does the marginalized economics of the network business promise them high ROI. Mobile platforms do the opposite: By that time, they’ll have accumulated profits for all the value-added services, so they’ll have both the money to invest and the strong economic incentive to do so. This will also be very lucrative to mobile platforms politically, as owning services end to end, from cloud to network to devices, enables a whole new level of control and market power.

Source: gigaom.com

 

 

Comparing Android and iOS security: How they rate

Takeaway: Beware. Bad guys have their sights on Android and iOS. Experts compare the two security approaches and point out weaknesses for each platform.

Nachenberg wrote: A Window into Mobile Device Security. In it, Symantec takes a hard look at the inherent security of Android and iOS, with special emphasis on the following:

“Complicating the security picture is the fact that virtually all today’s mobile devices operate in an ecosystem, much of it not controlled by the enterprise-they connect and synchronize out-of-the-box with third-party cloud services and computers whose security posture is potentially unknown and outside of the enterprise’s control.”
Don’t be turned off by “enterprise.” What’s in the paper applies to everyone.

What’s the plan?
Normally, I would just consolidate what Nachenberg said in the paper. But, having Bill on board, allows me to add real-world experience to the mix. Fortunately, I haven’t worn out my welcome since we worked together on another article about phone apps and malware.

We decided to follow the outline of the paper, with Bill providing his thoughts on what Nachenberg calls the “five pillars of security.”
The pillars

To begin with, the report points out:
“The latest mobile platforms were designed with security in mind-both teams of engineers attempted to build security features directly into the operating system to limit attacks from the outset.”
Next, Nachenberg tests both Android and iOs on how well they deal with the following:
• Traditional access control: Traditional access techniques such as passwords and idle-time screen locking.
• Permissions-based access control: Permission-based access control grants a set of permissions to each application.
• Application provenance: Provenance is an approach where each application is stamped with the identity of its author and then made tamper resistant (using a digital signature).
• Encryption: Encryption seeks to conceal data at rest on the portable device.
• Isolation: Isolation techniques attempt to limit an application’s ability to access the sensitive data or systems on a device.

How they did
Bill and I thought it best if he would give his opinion on how well Android and iOS did relative to each of the pillars first. Then I’ll follow, paraphrasing what Nachenberg said in the paper.
Pillar One: Traditional access control
Francis: In terms of traditional access control, it is my experience that both iPhone and Android do a satisfactory job.

However, simply leaving fingerprint smudges on the touch screen make getting past the first line of defense easier. In my opinion, not enough app developers implement an option for locking individual applications separately from the OS lock/unlock screen.

On the Android platform, I make use of a tool from Carrot App called App Protector Pro that allows me to add an additional layer of security to applications like Gmail, Exchange, and Facebook. That way if someone ever did get physical access to my phone and past the OS lock screen, I’d have some additional time to go change passwords on those services.

To my knowledge, there is not a similar application available for iOS. This I suspect is because iOS has a more restrictive sandbox model.
Kassner: Nachenberg concludes the access control features provided by iOS have a reasonable amount of security if the device is lost or stolen. In this regard, Nachenberg considers iOS to be equivalent to Windows-based desktops.

The paper is less kind with Android. It mentions Android will sufficiently protect against casual attacks. But, Android does not encrypt data stored on the removable SD memory card. Physical access to the memory card and the stored data negates any password control on the device. (Convenience versus security yet again.)

Pillar Two: Permissions-based access control
Francis: My knowledge about the permissions system on iOS is pretty limited. I understand they have far less permissions than the Android platform, and that certain permissions require the user to agree only once while access to other protected subsystems prompts the user every time the application requires the resource.
In contrast, I have a lot of familiarity with the permissions system on Android. My opinion is that it’s theoretically a success, but largely ineffective in the real world because it relies heavily on the user being technically savvy.

While it may have gained its start as the platform preferred by 4 out of 5 hackers, Android has gone main stream and typical users don’t have the know-how to choose which permissions are acceptable and which are not on a per application basis.
Nor should they have to. When I visit my dentist, I don’t expect her to ask me which instruments she can use to poke around at my teeth with. I pay for a service, and I rely on her to use the resources she needs to get the job done.

Kassner: I have heard many opinions about the permission system used by iOS. Nachenberg’s paper solidifies my understanding:
“There are four system resources that apps may access that first require permission from the user. All other access to system services or data is either explicitly allowed or blocked by iOS’s built-in isolation policy. Here are the permissions that an app may request:
• Access location data from the device’s global positioning system.
• Receive remote notification alerts from the Internet.
• Initiate an outgoing phone call.
• Send an outgoing SMS or email message.
If an app attempts to use any of these features, the user will first be prompted for permission before the activity is allowed. If the user grants permission to either the GPS system or the notification alert system, then the app is permanently granted access to these systems. In contrast, the user is prompted every time an app attempts to initiate an outgoing call or send an SMS message.”
Android uses a vastly different approach. It is based on “all or nothing.” I’ll let Nachenberg explain:
“Each Android app contains an embedded list of permissions that it needs in order to function properly. This list of requests is presented to the user in non-technical language at the time an app is installed on the device, and the user can decide whether or not to allow the app to be installed based on their tolerance for risk.

If the user chooses to proceed with the installation, the app is granted permission to access all of the requested subsystems. On the other hand, if the user chooses to abort the installation, then the app is completely blocked from running. Android offers no middle ground.”

Pillar Three: Application provenance
Francis: The process of identifying provenance and determining authenticity differs significantly between Android and iOS. People can argue all they want about the merits of either approach but at the end of the day you see considerably more malware for Android than you do iOS.

I don’t believe there is any single point where Google has failed but rather a culmination of multiple failures makes the Android platform more susceptible to security threats. There are too few barriers for developers getting started on Android, especially those releasing free or ad-supported apps.
Google has no review process prior to submission. No requirement to prove you are who you say you are. No central signing authority. There are multiple app distribution channels. The list goes on. On top of the holes in the process, from a technical perspective it’s not terribly difficult for determined hackers to take a legitimate Android app, reverse engineer it, insert some malicious code, repackage the app, and stick it back in the store.

While it’s not unthinkable that someone could reverse engineer an iPhone app, the nature of iPhone’s primary development language, Objective C, makes this more complex than disassembling the Java (sorry Dalvik) byte codes running on Google’s platform.
Kassner: There is no sense in belaboring the point. Symantec’s Nachenberg agrees with Bill. iOS is doing a better job when it comes to vetting apps.

Pillar Four: Encryption
Francis: I once had the opportunity of working on a multi-platform mobile project that had some significant privacy requirements and ultimately required a code review by an independent panel of security engineers.
What I discovered early on in my development was that while iOS user-settings were stored encrypted in the key-ring mechanism by default, the Android platform left the encryption of that data up to the individual application.

That does not mean sensitive data on Android devices can’t be encrypted or that the encryption techniques employed are less secure than those on iOS. It just means in a number of cases the burden of encryption shifts from the operating system to the application. This can be both good and bad.
When application developers on the Android platform apply due diligence, your data is not only as safe as it is on iPhone, but in some ways safer because a hacker would have to break the security algorithm of each application.

However, you as the user have no guarantee that an application you download employs any encryption mechanism at all. This latter case presents a particularly troubling issue on Android devices since most have an SD card that could simply be removed from the phone and examined at a later time from any desktop computer with a USB port.

Kassner: Regarding encryption, Bill will not get any argument from Nachenberg. That said, I’d like to point out something I learned about each platform.
First, iOS uses encryption, but there is a gotcha (good explanation). Many apps run in the background (even when the user is not logged in) and need access to stored data. For that to work, iOS needs a copy of the decryption key locally. That means if an attacker has jail-broken access, most of the stored data can be read without needing the device’s master passcode.
As Bill mentioned, all versions of Android–other than Android 3.0–do not encrypt any data. That means anyone who jailbreaks or obtains admin-level access can have his way with virtually all the data stored on the device.

Pillar Five: Isolation
Francis: I personally believe both Apple’s and Google’s sandboxed models of isolation have proven themselves to be robust. In my mind, the mechanism employed by the Android OS is slightly more complex, but this adds flexibility and is probably necessary. Unlike iOS, Android deals with true multi-tasking of its apps.
As a developer, I see an additional advantage to these isolation models that users do not. Quite simply, the challenges these models provide during the engineering phases of app development, get us mobile developers thinking in terms of tightly-coupled security right out the gate, whereas on more traditional platforms, like a desktop, security is often an afterthought.

Kassner: Nachenberg and Bill are yet again on the same page. The fact that both isolate individual apps, prevents attackers from compromising other apps or the operating system.
It comes down to

Me, again. I’m impressed with iOS and Android. But I wasn’t ready for the common weak link. Both succumb to that “four-letter” word: Vulnerability. Can you believe it? It’s still the bad guy’s way in.
Nachenberg mentions at time of publishing, iOS has only a few severe vulnerabilities. And, they are mainly used for jail-breaking. There is no knowledge of malware exploitation.

Android only has a few severe vulnerabilities as well. But, one is of concern to Nachenberg. It allows malicious third-party apps to obtain admin-level control of the device. And, malware leveraging the vulnerability is in the wild; appropriately named, Android.Rootcager.

Android.Rootcager introduced a bit of irony and made things difficult for Google. Nachenberg explains:
“Even more interestingly (and controversially), Google’s fix tool for Android.Rootcager also had to exploit the same vulnerability in order to circumvent Android’s isolation system to remove parts of the threat from the device.”

Final thoughts
There you have it: Two heavy-weights, each subscribing to a different security philosophy. My goal has been to point out those differences. It’s now up to you.
I also wanted to mention that the Symantec paper is well worth the time to read. Particularly when it mirrors the opinion of someone I trust. Thanks for your help, Bill.

FuGenX Technologies iPhone/iPad (iOS) & Android App developer for more info visit www.fugenx.com or you

Source: TechRepublic

iCame, iSaw, iConquered: iPod, iPhone, iPad

If you said the iPad was a gimmick when you first heard about it, you are probably keeping it rather quiet now. Apple’s latest portable device has been another success, and possibly it’s most successful in terms of initial sales. Yes, it has benefitted from those that came before because of the company’s enhanced brand; but 29 million iPads in the first five quarters since launch (compared to 0.6 million iPods, and 6 million iPhones in corresponding periods) makes it by far Apple’s most successful portable in this respect. iPhone sales went up a notch with the first 3G model, while lower cost iPods arguably put sales of this type of device into a higher gear, but the iPad has hit the ground running.

Where does this leave Apple’s other devices? iPod shipments have declined year-on-year since 2008 as smartphones with MP3 playback capability ate into this market in general, but the record 20 million iPhones shipped in the last quarter indicates that the market for smartphones remains healthy. As we forecast in our recent smartphones report, we expect smartphone shipments to more than triple, from 302 million in 2010 to 1.0 billion in 2016. However, we predict that nearly a third of these to have an unsubsidised retail value of $150 or less, with many more in the standard smartphone price band ($151-$399).

While the current iPhone model continues to sell strongly, a new one is now due – according to most estimates, September. There has been some speculation that the next iPhone could be a ‘Nano’, suggesting a lower-cost, smaller version (as happened with the iPod). However, Juniper Research does not believe this will be the case.

For one, a new model alone has always seen sales pick-up – though they hardly need it at the moment. Furthermore, while hitting a lower price point with a device that sold at full retail price was necessary, iPhones are significantly subsidised by mobile network operators. Also Apple seems to have found an effective strategy by continuing to ship a lower memory version of the previous model (8GB iPhone 3GS) for those who want a lower-cost alternative.

Finally, Apple’s main competitors in the premium smartphone market have already launched devices with larger screens (4.3”, compared to iPhone 4’s 3.5”), dual-core processors and 3D, for example. While its latest results are impressive – to continue the theme of this blog’s title – this is no time for Apple to rest on its laurels. So expect the next iPhone to be a flagship device, not a mass market model.

by Daniel Ashdown

FreeKick Football Game for iPhone got released to App store

FreeKick is especially designed for all the football fans where you can play among three game modes :

1) Practice : Play it a while if you are new to Freekick before you actually go in for the kill.
2) Arcade : Go one on one against the goalkeeper. Lets see if you can beat him.
3) Timer Attack : This is the ultimate arena where all your kick skills would be put on test.Things really heat up here !

Shoot goals like real-life soccer superstars and score points.Keep update with how your friends are playing and update them of your performance.The application is integrated facebook which will facilitate you to do all this.

Game is designed nicely and is expected to get plenty of download in coming days.

You can download it from iTune now. Link: http://itunes.apple.com/us/app/freekick-football/id444726221?mt=8#
Happy Kicking !!!